Demos
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Conference Start Date:
28th October 2024 -
Conference End Date:
30th October 2024
Jeffrey Cheah Hall Booth Layout
Demo Session A (10:45 AM – 12:45 PM) on October 29th
| Booth | Title | Authors |
|---|---|---|
| A1 | Proposal of a Contact Detection System using Micro-phones for a Chambara-based Augmented Sports | Yusaku Maeda, Sho Sakurai, Koichi Hirota, Takuya Nojima |
| A2 | Exploring Vibrotactile Intensity Perception with Multiple Waveform Parameters | Takumi Kuhara, Hikari Yukawa, Yoshihiro Tanaka |
| A3 | Fingernail-Based Tangential Force Simulation for Enhanced Dexterous Manipulation in Virtual Reality | Yunxiu Xu, Shoichi Hasegawa |
| A5 | EnchantedClothes: Visual and Tactile Feedback with an Abdomen-Attached Robot through Clothes | Takumi Yamamoto, Rin Yoshimura, Yuta Sugiura |
| A6 | MoHeat: A Modular Platform for High-Responsive Non-Contact Thermal Feedback Interactions | Jiayi Xu, Kazuma Nakamura, Yoshihiro Kuroda, Masahiko Inami |
| A7 | Skill Transfer System that Visualizes and Presents Tactile Information in an AR Environment | Takaya Nida, Masamune Waga, Yuta Hamada, Masashi Konyo, Yushi Nakaya, Shubhamkumar Pandey, Satoshi Tadokoro |
| A8 | Presenting the Sense of Effort through Vibration Based on Force Estimated by Inverse Dynamics in Videos | Ryoma Akai, Masashi Konyo, Satoshi Tadokoro |
| A9 | Enhancing Medical Anatomy Education through Virtual Reality (VR): Design, Development, and Evaluation | Myint Zu Than |
| A10 | Simultaneous Presentation of Thermal and Mechanical Stimulation Using High-Intensity Airborne Ultrasound | Sota Iwabuchi, Ryoya Onishi, Shun Suzuki, Takaaki Kamigaki, Yasutoshi Makino, Hiroyuki Shinoda |
| A11 | Haptic Information Feedback Given to Handles in Guide Dog Training | CHONGHOON PARK, Qirong ZHU, Shinji Tanaka, Yasutoshi Makino, Hiroyuki Shinoda |
| A12 | Haptic Reproduction of Curved Surface and Edge by Controlling the Contact Position between the Disk and the Finger Using Airborne Ultrasound | Aoba Sekiguchi, Tao Morisaki, Takaaki Kamigaki, Yasutoshi Makino, Hiroyuki Shinoda |
| A13 | Location-Based Output Adaptation for Enhanced Actuator Performance using Frequency Sweep Analysis | Kevin Fischler, Seungjae Oh, Seokhee Jeon |
| A14 | Co-Located Magnetic Levitation Haptic and Graphic Display using Iron Core Coils under Screen | Peter Berkelman, Steven H W Kang, Sean Trafford, Muneaki Miyasaka |
| A15 | STEM: Soft Tactile Electromagnetic Actuator for Virtual Environment Interactions | Heeju Mun, Seunggyeom Jung, Seung Mo Jeong, David Santiago Diaz Cortes, Ki-Uk Kyung |
| A16 | Bridging Player Intentions: Exploring the Potential of Synchronized Haptic Controllers in Multiplayer Game | Kenta Hashiura, Kazuya Iida, Takeru Hashimoto, Youichi Kamiyama, Keita Watanabe, Kouta Minamizawa, Takuji Narumi |
| A17 | Haptic Color Patterns for Visually Impaired People-Pilot Study for a Learning Color Wheel | Hsin-Yi Chao, Hiroki Ishizuka |
| A18 | Development of fall prevention training device that can provide external disturbance to the ankle with pneumatic gel muscles (PGM) while walking | Isoshima Keigo |
| A19 | An emotional expression system with vibrotactile feedback during the robot's speech | Yuki Konishi, Yoshihiro Tanaka |
| A20 | Development and evaluation of a system to express a sense of telekinesis in VR | Shingo Nakaya, Yudai Hirota, Sho Sakurai, Takuya Nojima, Koichi Hirota |
| A21 | Socially Assistive Robots: A Technological Approach to Emotional Support | Leanne Oon Hui Yee, Siew Sui Fun, Thit Sar Zin, Zar Nie Aung, Kian Meng Yap, Jiehan Teoh |
Demo Session B (3:45 PM – 5:45 PM) on October 29th
| Booth | Title | Authors |
|---|---|---|
| B1 | Friction tunable electrostatic clutch with low driving voltage for kinesthetic haptic feedback | Jongseok Nam, Jihyeong Ma, Nak Hyeong Lee, Ki-Uk Kyung |
| B2 | Mouse Embedded Soft Vibration Actuator for Exploring Surface Textures | Asahi Kurokawa, Masaharu Shimizu, Mitsuhito Ando, Haruo Noma |
| B3 | A Comparison of Violin Bowing Pressure and Position among Expert Players and Beginners | Yurina Mizuho, Yuta Sugiura |
| B4 | Emotional VR handshake by controlling skin deformation distribution | Shun Watatani, Hikaru Nagano, Yuichi Tazaki, Yasuyoshi Yokokohji |
| B5 | Edge shape sensation presented in a noncontact manner using airborne ultrasound | Koichi Kato, Tao Morisaki, Shun Suzuki, Yasutoshi Makino, Hiroyuki Shinoda |
| B6 | Silicone-made Tactile Actuator Integrated with Hot Thermo-fiber Finger Sleeve | Mohammad Shadman Hashem, Ahsan Raza, Seokhee Jeon |
| B7 | Independent perceptual process of microscopic texture and surface shapes through lateral resistive force cues | Mirai Azechi, Shogo Okamoto |
| B8 | Innovative Weight Simulation in Virtual Reality Cube Games: A Pseudo-Haptic Approach | Woan Ning Lim, Edric Yi Junn Leong, Yun Li Lee, Kian Meng Yap |
| B9 | A Vibrotactile Belt for Interpersonal Synchronization of Breath | Xilai Tan, Yan Zhang, Bin Zhao, Xiaolu Nan, Yuru Zhang, Dangxiao Wang |
| B10 | Tap tactile presentation by airborne ultrasound | Haruka Tsuchiya, Zen Somei, Yasutoshi Makino, Hiroyuki Shinoda |
| B11 | Noise Subtraction Based on Perceived Intensity in Haptic Feedback for Leader and Follower Robot | Ryoma Yamawaki, Takeru Shimamura, Noel Alejandro Avila Campos, Masashi Konyo, Shotaro Kojima, Ranulfo Bezerra, Satoshi Tadokoro |
| B12 | Reproduction of High-frequency Vibration Experience by a Sensory Equivalent Conversion Method for the Standard Haptic SDK of Meta Quest 3 | Daito Igarashi, Masashi Konyo, Satoshi Tadokoro |
| B13 | Magical Experience with Full-body Action | Bowen Ye, Yuki Enzaki, Hiroo Iwata |
| B14 | Hold and Feel! A Multiplayer Video Game System with Interpersonal Vibrotactile Feedback via Bracelet Controllers | Kenta Ebina, Taku Hachisu |
| B15 | Relaxed or Tense? Mutual Biosignal Transmission with Heartbeat Vibrations during Online Gameplay | Yoshiki Mori, Sohta Takada, Masayuki Kajiura, Modar Suleiman Hassan, Taku Hachisu |
| B16 | Pneumatically Controlled Tactile Actuating Modules for Enhanced VR Safety Training | Ahsan Raza, Seokhee Jeon, Mohammad Shadman Hashem |
| B17 | Effects of Coordinative Arm Swing Movements on the Sense of Agency in Walking Sensation Induced by Kinesthetic Illusion | Eifu Narita, Keigo Ushiyama, Izumi Mizoguchi, Hiroyuki Kajimoto |
| B18 | v-Relax: Virtual Footbath Experiencing by Airflow and Thermal Presentation | Yem Vibol, Mattia Quartana, Zi Xin, Kazuhiro Fujitsuka, Tomohiro Amemiya |
| B19 | Break Times: Virtual Reality Art Therapy | Yi Rou Yap, Yun Li Lee |
| B20 | A Soft Vibrotactile Display Using Sound Speakers | Keitaro Ihara, Atsuya Baba, Hiroki Ishizuka, Takefumi Hiraki, Osamu Oshiro |
Demo Session C (10:45 AM – 12:45 PM) on October 30th
| Booth | Title | Authors |
|---|---|---|
| C1 | Haptic VR Simulation for Surgery Procedures in Medical Training | Lim Zheng Jie, Kian Meng Yap |
| C2 | Electrostatic Tactile Display without Insulating Layer | Hiroyuki Kajimoto |
| C3 | Scanning Tactile Sensor with Spiral Coil Structure Amplifying Detection Performance of Micro-concave | Takeru Kurokawa, Toshinobu Takei, Haruo Noma, Mitsuhito Ando |
| C4 | Presentation of tracing sensation with different roughness by using disk with uneven surface | Soma Kato, Izumi Mizoguchi, Hiroyuki Kajimoto |
| C5 | Exploring Spatial Masking Effect of Vibrotactile Experience on Human Hands and Its Application to Multi-point Vibrotactile Data Reduction | Yongxia Lian, Huhu Lin, Qian Liu, Dazhong He, Wenhao Cai, Ran Bi, Ming Li, Zhuoyi Lv, Huan Wang, Fei QIng |
| C6 | Development of a Collaborative Robotic Arm-based Bimanual Haptic Display | Joong-Ku Lee, Donghyeon Kim, Seong-Su Park, Jiye Lee, Jee-Hwan Ryu |
| C7 | Passive Touch Experience with Virtual Doctor Fish Using Ultrasound Haptics | Manato Yo, Atsushi Matsubayashi, Yasutoshi Makino, Hiroyuki Shinoda |
| C8 | Wearable Haptic Device to Render 360-degree Torque Feedback on the Wrist | Seungchae Kim, Mohammad Shadman Hashem, Seokhee Jeon |
| C9 | TelEdge: Haptic Tele-Communication of a Smartphone by Electro-Tactile Stimulation Through the Edges | Taiki Takami, Izumi Mizoguchi, Hiroyuki Kajimoto |
| C11 | DynaPain: Moving Flame Beetle with Dynamic Pain Illusion Adapting Apparent Movement to Thermal Grill Illusion | Souta Mizuno, Jiayi Xu, Shoichi Hasegawa, Naoto Ienaga, Yoshihiro Kuroda |
| C12 | HeatFlicker: A Virtual Campfire System Utilizing Flickering Thermal Illusions by Asymmetric Vibrations | Takato Ito, Takeshi Tanabe, Shoichi Hasegawa, Naoto Ienaga, Yoshihiro Kuroda |
| C13 | visionFinGAR: Transmission of Softness and Shape Motion by Vision Based Tactile Sensor and Combination of Mechanical and Electrical Stimulation | Hikaru Kukita, Hiroyuki Kajimoto, Yem Vibol |
| C14 | A self-healing tactile sensor using an optical waveguide | Seiichi Yamamoto, Hiroki Ishizuka, Sei Ikeda, Osamu Oshiro |
| C15 | Measurement and Interpolation for Data-Driven Pressure Distribution Rendering on a Finger Pad | Kazuya Sase, Rei Onodera, Hikaru Nagano, Masashi Konyo |
| C16 | Investigation of Tactile Texture Simulation on Online Shopping Experience | Pei Hsin Lim, Kian Meng Yap |
| C17 | Automatic Authoring of Physical and Perceptual/Affective Motion Effects for Virtual Reality | Jiwan Lee, Seungmoon Choi |
| C18 | Soft or Stiff? Stroop Tasks in Visuo-Tactile Tapping Interactions | Ryotaro Ishikawa, Taku Hachisu |
| C19 | Conveying Surroundings Information of a Robot End-Effector by Adjusting Controller Button Stiffness | Noel Alejandro Avila Campos, Masashi Konyo, Ranulfo Bezerra, Shotaro Kojima, Satoshi Tadokoro |
| C20 | Haptic Dial based on Magnetorheological Fluid Having Bumpy Structure | Seok Hun Lee, Yong Hae Heo, Seok-Han Lee, Sang-Youn Kim |
| C21 | Out-of-body Localization of Virtual Vibration Sources Using a Limited Numbers of Transducers on the Torso | Gen Ohara, Masashi Konyo, Satoshi Tadokoro |